Fortress Forever Tutorial Series

AcidReniX1 has posted a Fortress Forever Tutorial Series on youtube. Some of the covered topics include conc jumping and bunny hopping.  To view all of AcidReniX1s videos, visit his youtube channel.

Tutorial 1 - Conc Jumping

Tutorial 2 - Trimping

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Posted under fortress-forever

This post was written by Kevin on November 10, 2008

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The steam cloud is rolling in

On November 3rd, Valve software announced that the “Steam Cloud” will be shipped with the release of the Left 4 Dead demo.

The whole story can be found at this link.

What the Steam Cloud seems to boil down to, if you move around from one computer to another, your game settings will travel with you. This sounds like a good idea, but is it really needed? How many people play their games on more then one or two computers?

But then again, lets say the computer is shared between several people - when each person logs into their steam account, their config will download to that system. When the next person logs into their steam account, their config will be downloaded. This sounds like a good idea for places such as a cyber cafe.

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Posted under The Steam Store Updates

This post was written by Kevin on November 4, 2008

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G-Man sightings in Half-Life 2

A member of youtube by the name of Mangwold has posted a video about how many times the G-man is spotted in Half-Life 2.

SPOILER ALERT - if you have not played HL2, then you might not want to watch this video. But then again, you might want to know where to keep your eyes open at.

Special thanks goes to Mangwold for taking the time to make this video.

If you wish to comment on this video, either go to the youtube page where this video is posted and post a comment, or visit the Team Fortress Forums and post a comment there.

Posted under half-life 2

This post was written by Kevin on October 30, 2008

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Team Fortress 2 Update

An minor update for Team Fortress 2 was released. This update resolved a few issues and things of that nature.

# Added rate limit for several client commands to prevent server spamming
# Added consistency checking for particle systems
# Updated r_particle_timescale ConVar so it can only be changed if the server has sv_cheats set to 1
# Updated loading/disconnect dialogs so they’re easier to read
# Updated Dustbowl, Granary, and Badwater Basin with several exploit fixes
# Updated Granary to remove the setup time and gates

As previously said by Valve, we shouldn’t expect any new big content releases for TF2 until 2009. Valve are really pushing Left 4 Dead, so until it’s released, get ready for an onslaught of more zombie related goodness as opposed to your usual dosage of crit rockets and birthday hats!

Posted under Team Fortress 2

This post was written by Kevin on October 24, 2008

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