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	<title>Gaming news information and forums</title>
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	<description>Gaming news information and forums</description>
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		<title>Why isnt Fortress Forever more popular</title>
		<link>http://www.halflifenews.com/2010/03/08/why-isnt-fortress-forever-more-popular/</link>
		<comments>http://www.halflifenews.com/2010/03/08/why-isnt-fortress-forever-more-popular/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 16:00:06 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[Fortress Forever]]></category>
		<category><![CDATA[team fortress]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2093</guid>
		<description><![CDATA[Fortress Forever is an absolutely stunning modification &#8211;  the maps are top notch, the graphics are amazing, the gameplay is fast  and intense.  So the question is, why isn&#8217;t Fortress Forever more  popular?  This is my personal opinion, but I think it boils down to just  a few factors [...]]]></description>
			<content:encoded><![CDATA[<p><strong><span style="text-decoration: underline;">Fortress Forever is an absolutely stunning modification</span></strong> &#8211;  the maps are top notch, the graphics are amazing, the gameplay is fast  and intense.  So the question is, why isn&#8217;t Fortress Forever more  popular?  This is my personal opinion, but I think it boils down to just  a few factors &#8211; marketing by valve made people think that games with  grenades are spammy &#8211; is was done to justify removing the grenades from  team fortress 2, the game had bugs and some serious problems when it was  released, the development of fortress forever too too long and maybe  the most important &#8211; the attitude of the fortress forever community.</p>
<p><strong><span style="text-decoration: underline;">During the development of team fortress 2</span></strong>, play testers  could not figure out &#8220;why&#8221; they were being killed, after the enemy  player had been fragged.  For some reason the play testers could not  figure out that the enemy player had primed a grenade, and when they  were fragged, their dead body dropped the grenade.  So the grenades were  removed from team fortress 2.</p>
<p>The marketing campaign of TF 2 said that the grenades were removed  because of grenade spam.  But if you listen to the developer commentary,  its made very clear that &#8220;grenade spam&#8221; was just a very small part of  the reason.</p>
<p>When people that were new to the team fortress community listened to the  reasons &#8220;why&#8221; the grenades were removed, those player seemed to have  developed a bad attitude about games that had grenades.  The long time  team fortress players know that grenades and team fortress go hand in  hand.</p>
<p>Grenades balance the game, but you have to have real skill to us them.   Prime &#8211; count &#8211; toss takes a little more skill then to run up behind  someone that hit them in the back of the head with a bat.</p>
<p><strong><span style="text-decoration: underline;">The development of Fortress Forever took too long</span></strong> &#8211; people  lost interest, they got tired of waiting, developers moved onto other  projects,,, it points to a lack of good management.</p>
<p>People around the project have speculated that FF should have been  released 1 &#8211; 2 years before its actual release date.  During this  &#8220;waiting&#8221; time, people moved onto to other games.</p>
<p>When Fortress Forever was released, the map 2Fort was not included.   This made a lot of old time Team Fortress players say something along  the lines of &#8220;no 2fort?  lol, 10 lols!!!  How can you release a team  fortress game with no 2fort?&#8221;</p>
<p><strong><span style="text-decoration: underline;">When Fortress Forever was released, it had a lot of problems</span></strong> &#8211; for a game that took so long to develop, it sure did have a lot of  problems.</p>
<p>One annoying bug was that when the player respawned, they were looking  sideways.  When the bug was reported, one of the developers commented &#8220;I  thought that had been taken care of&#8221;.</p>
<p>The over powered medic is another problem, but this is one that the  developers refuse to fix.  Its as if the medic is some kind of sentry  gun killing super man.  The super nail gun can take out a sentry gun  before the engineer even has time to respond.  The developers have been  accused of favoring the medic, but most of them will not comment on the  issue.</p>
<p>The heavy weapons guy has gone through lots of tweaks.  People that play  the medic complain the HW is too powerful, people that play the HW  complain he is not powerful enough.  With the developers favoring the  medic, which one do you think won?</p>
<p><strong><span style="text-decoration: underline;">The attitude of a lot of the Fortress Forever Players</span></strong> &#8211; is  less then mature.  In fact, its quit disgusting.</p>
<p>Awhile back there was a problem with porn sprays in public games.  When  this issue was brought up in the Fortress Forever forums, a lot of the  players said &#8220;so what&#8221;?  So what????  As a parent, I do not want my  children playing games where they are exposed to that kind of stuff.</p>
<p>There is a major conflict between the adults that play Fortress Forever,  and the children.  One group that has taken a zero stance on abusive  behavior is the Old Timers Clan.  A lot people complain that OT has  helped ruin the FF community.  But its just the opposite, the people  complaining about OT have ruined the community.  If more server admins  acted like the people from the Old Timers Clan, the Fortress Forever  community would be better off.</p>
<p>There have been a lot of factors that have harmed the Fortress Forever  community.  If I had to pick out just one issue that has harmed the  Fortress Forever community the most, it would have to be the behavior of  some of the players.  This goes past simple picking around, it is  nothing more then cyber bullying.  I think that is a good analogy &#8211; some  of the players in the Fortress Forever community are bullies.</p>
<p>Nobody wants to play a game where they are constantly ridiculed,  embarrassed or made fun of.  But for some reason, its ok for a lot of  Fortress Forever players to act in such a manner.  This has driven away a  lot of players &#8211;  myself included.</p>
<p>Please post your comments in this forum thread about <span style="text-decoration: underline;"><strong><a title="fortress forever forum" href="http://www.elgms.com/forum/showthread.php?t=4587" target="_blank">Fortress Forever</a></strong></span>.</p>
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		<title>Valve Software VS ID Software</title>
		<link>http://www.halflifenews.com/2010/02/12/valve-software-vs-id-software/</link>
		<comments>http://www.halflifenews.com/2010/02/12/valve-software-vs-id-software/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 11:00:02 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[id software]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[valve software]]></category>

		<guid isPermaLink="false">http://www.elgms.com/?p=1313</guid>
		<description><![CDATA[In the mid 1990s ID Software established itself as the leader in first person shooter game development.  Games like Wolfenstein 3D, Doom and Quake are all ID Software productions.
While Wolfenstein 3D might have created a stir, it was Doom and Quake that created a revolution.  Doom with its use of satanic symbols, and Quake with [...]]]></description>
			<content:encoded><![CDATA[<p><strong>In the mid 1990s ID Software established itself as the leader in first person shooter game development.  Games like Wolfenstein 3D, Doom and Quake are all ID Software productions.</strong></p>
<p>While Wolfenstein 3D might have created a stir, it was <span style="text-decoration: underline;"><strong><a title="doom forum threads" href="http://www.elgms.com/forum/tags.php?tag=doom" target="_blank">Doom</a></strong></span> and <span style="text-decoration: underline;"><strong><a title="quake forum threads" href="http://www.elgms.com/forum/tags.php?tag=quake" target="_blank">Quake</a></strong></span> that created a revolution.  Doom with its use of satanic symbols, and Quake with its built in TCP/IP and internet multiplayer support.</p>
<p>Over the past few years I have noticed a disturbing trend with game developers. This is just my personal opinion, but it seems to me that game developers are focusing more on eye candy then actual quality gameplay.</p>
<p><strong>Example 1</strong> &#8211; Companies like id software focus more on making shadows work right, then on making quality maps. Its gotten to the point where it looks like the maps, graphics and everything else is overdeveloped, but the actual gameplay has been forgotten.</p>
<p>The maps in <span style="text-decoration: underline;"><strong><a href="http://www.elgms.com/forum/forumdisplay.php?f=35" target="_blank">Doom 3</a></strong></span> and <span style="text-decoration: underline;"><strong><a href="http://www.elgms.com/forum/forumdisplay.php?f=26" target="_blank">Quake 4</a></strong></span> were both confusing. How can &#8220;backtrack and find a key&#8221; or &#8220;backtrack and escort a medic&#8221; really be considered quality gameplay? It can&#8217;t be.</p>
<p><strong>Example 2</strong> &#8211; Could you just imagine having to backtrack in <span style="text-decoration: underline;"><strong><a href="http://www.elgms.com/forum/forumdisplay.php?f=29" target="_blank">Left 4 Dead</a></strong></span>? The gameplay would be ruined. Just think about getting 1/4 way through the map, and then only to be told you have to go search the dead zombies for a key?</p>
<p>But ID Software would have us do just that?</p>
<p><strong>Example 3</strong> &#8211; The release of <span style="text-decoration: underline;"><strong><a href="http://www.elgms.com/forum/forumdisplay.php?f=27" target="_blank">Half-Life</a></strong></span> 1 killed the &#8220;find the key&#8221; style of gameplay established by Doom and Quake. Players got a better gaming experience with straight through designed maps with limited side quest &#8211; such as having to turn on a power supply in the basement.</p>
<p>But for some reason, the developers at ID Software refuse to give the players what they want. Its as if they refuse to change with the times.</p>
<p>When you compare games like half-life 1, half-life 2 and left 4 dead to <span style="text-decoration: underline;"><strong><a href="http://www.elgms.com/forum/forumdisplay.php?f=35" target="_blank">Doom</a></strong></span> 3 and quake 4, the game made by Valve software are the clear winners.</p>
<p><span style="text-decoration: underline;"><strong><a title="left 4 dead forum threads" href="http://www.elgms.com/forum/tags.php?tag=left+4+dead" target="_blank">Left 4 Dead</a></strong></span> offers better designed maps, solid gameplay, good weapons (just not a lot of them) and good graphics.</p>
<p><span style="text-decoration: underline;"><strong><a title="doom 3 forum threads" href="http://www.elgms.com/forum/tags.php?tag=doom+3" target="_blank">Doom 3</a></strong></span> had poorly designed maps, too much backtracking, weak weapons, and what looks like over developed graphics.</p>
<p>This is probably why I stopped buying ID software games, and now buy Valve Software products.</p>
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		<title>Random thoughts on Borderlands</title>
		<link>http://www.halflifenews.com/2010/02/11/random-thoughts-on-borderlands/</link>
		<comments>http://www.halflifenews.com/2010/02/11/random-thoughts-on-borderlands/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 11:09:24 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[All Other Games]]></category>
		<category><![CDATA[borderlands]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2069</guid>
		<description><![CDATA[I guess it was sometime between christmas and new years that my son and I got Borderlands.  First impressions were &#8220;wow, this game is awesome.&#8221;  Now that I have had some time to play Borderlands and get a feel for it &#8211; its still a great game, but it could have been a lot better.

Why [...]]]></description>
			<content:encoded><![CDATA[<p>I guess it was sometime between christmas and new years that my son and I got Borderlands.  First impressions were &#8220;wow, this game is awesome.&#8221;  Now that I have had some time to play Borderlands and get a feel for it &#8211; its still a great game, but it could have been a lot better.</p>
<ul>
<li>Why did Y2K use gamespy for the multiplayer?</li>
<li> Why are the really cool weapons only found after the first play through?</li>
<li> Where is the software developers kit?</li>
<li> Where is the dedicated server option?</li>
<li> The skill tree seems a little &#8220;limited&#8221;.</li>
<li> Where are items like combat vest, gloves, helmets?</li>
<li> I guess all we get is a shield?</li>
<li> Why are the sniper rifles so underpowered?</li>
<li> Why does the mic stay on all the time?  Seems like a waste of bandwidth to me.</li>
<li>Why does the world have seams?  Another way of saying that &#8211; why do we have the loading screens between the levels?  In case nobody told Y2K, loading screens died out with Doom and Quake 10+ years ago.  At least we dont have to run around looking for colored keys to go to the next level.</li>
</ul>
<ul> Even though Borderlands has some shortcomings, its still a great game.  Here are some of the things that I like about Borderlands.</p>
<li>The graphics and futuristic settings are jaw dropping</li>
<li> The detail to the background is amazing</li>
<li> Almost unlimited quest offers almost unlimited replayability</li>
<li> Skill tree is nice, even though it is kinda limited</li>
<li> Being able to drive a car is cool</li>
<li> Massive amount of weapons &#8211; its like a dream come true</li>
<li>Open world &#8211; its really nice being able to explore an area</li>
<li>Unlimited amount of stuff to kill &#8211; and that is awesome</li>
</ul>
<p>Overall, I think Borderlands is well time and money for at least a couple of play throughs.  Please post your comments in this thread on <span style="text-decoration: underline;"><strong><a title="borderlands" href="http://www.elgms.com/forum/showthread.php?t=4322" target="_blank">Borderlands</a></strong></span> over at the forums.</p>
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		<title>Old games VS new games</title>
		<link>http://www.halflifenews.com/2010/02/10/old-games-vs-new-games/</link>
		<comments>http://www.halflifenews.com/2010/02/10/old-games-vs-new-games/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 22:06:32 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[All Other Games]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Quake]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2077</guid>
		<description><![CDATA[Over the past 15 years (1995 &#8211; 2010), pc gaming sure has changed a lot.  As I look back, I also realize I miss some of those old games and the fan made modifications from the 1990s.  That time era was for games such doom, quake, diablo, diablo II, quake II, quake world, [...]]]></description>
			<content:encoded><![CDATA[<p>Over the past 15 years (1995 &#8211; 2010), pc gaming sure has changed a lot.  As I look back, I also realize I miss some of those old games and the fan made modifications from the 1990s.  That time era was for games such <span style="text-decoration: underline;"><strong><a title="doom forum threads" href="http://www.elgms.com/forum/tags.php?tag=doom" target="_blank">doom</a></strong></span>, <span style="text-decoration: underline;"><strong><a title="quake forum threads" href="http://www.elgms.com/forum/tags.php?tag=quake" target="_blank">quake</a></strong></span>, diablo, diablo II, quake II, quake world, <span style="text-decoration: underline;"><strong><a title="team fortress forum" href="http://www.elgms.com/forum/forumdisplay.php?f=9" target="_blank">team fortress</a></strong></span>, capture the flag, half-life,,,,, you know, the epic kind of games.</p>
<p>In todays gaming market, rarely do I see a modification that gets the attention like what capture the flag, team fortress, rune quake, quake world and rocket arena did. Its as if the fan made modifications get very little attention. And thats really sad, because modifications like Fortress Forever are truly great games.</p>
<p>I miss the days when games actually worked when they were released. Take left 4 dead 2 for example &#8211; it suffered from crashing to desktop bugs for 2 weeks after it was released.</p>
<p><span style="text-decoration: underline;"><strong><a title="quake forum" href="http://www.elgms.com/forum/forumdisplay.php?f=26" target="_blank">Quake and Quake 4</a></strong></span> &#8211; either have a story plot, or dont have one.</p>
<p>Quake &#8211; no story plot, but still a great game<br />
Quake 4 &#8211; 1/2 a story plot and terrible game.</p>
<p>How long with the war go on? Its been 10 years now &#8211; Quake 2 &#8211; Quake Wars. Its about time to find a new story plot dont you think id software?</p>
<p>I miss games that paid attention to detail. If you take Doom and compare it to Doom 3, in my opinion the developers of the original doom paid more attention to details then the developers of Doom 3. If there was one thing that I would compare between doom and doom 3, it would be the sky boxes. Such a simple thing can greatly add to the atmosphere of the game. Doom 3 has terrible skyboxes, while Doom has some great skyboxes. What is the problem here? Its like Doom 3 went backwards in time at least 15 years with one simple little feature.</p>
<p>When <span style="text-decoration: underline;"><strong><a title="half-life" href="http://www.elgms.com/forum/tags.php?tag=half-life" target="_blank">half-life</a></strong></span> was released, it had an epic story plot, some epic introduction cut scenes,,,,, it was several things added together that made half-life one of the greatest games of all time. Now we have <span style="text-decoration: underline;"><strong><a title="left 4 dead forum threads" href="http://www.elgms.com/forum/tags.php?tag=left+4+dead" target="_blank">left 4 dead</a></strong></span> and left 4 dead 2, which both have great graphics, great skyboxes, but the story line is sketchy at best. Why couldn&#8217;t left 4 dead have started off by showing the scientist that might have caused the disease? Or showing the people from the government doing their research into some kind of strange new disease? Would half-life have been as great if gordon freeman after the accident? Nope. One of the things that made half-life so great is we saw everything that took place that morning.</p>
<p>Half-life 2 had an &#8220;ok&#8221; story plot, it goes along with the way left 4 dead tells its story. You know &#8220;something&#8221; has happened, but exactly what that &#8220;something&#8221; is your not 100% sure of. HL2 &#8211; some kind of war has happened and humanity surrendered. L4D &#8211; some kind of virus has been released that is killing off the human race.</p>
<p>If you want to talk about a game that develops an awesome story plot, the winner has to be <span style="text-decoration: underline;"><strong><a title="diablo forum threads" href="http://www.elgms.com/forum/tags.php?tag=diablo" target="_blank">Diablo</a></strong></span>, and not diablo II &#8211; I mean the original Diablo. By the time the player is 3/4 of the way through the game, he/she knows just about everything that has happened in the past 1,000+ years. Everything about the holy war, and the soul stones is spelled out for the player, what more could you really want?</p>
<p>Post your comments in the <span style="text-decoration: underline;"><strong><a title="games from the 1990s" href="http://www.elgms.com/forum/showthread.php?t=4560" target="_blank">I miss the games from the 1990s</a></strong></span> thread of the forums.</p>
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		<title>A not so serious look at first person shooters</title>
		<link>http://www.halflifenews.com/2010/01/28/a-not-so-serious-look-at-first-person-shooters/</link>
		<comments>http://www.halflifenews.com/2010/01/28/a-not-so-serious-look-at-first-person-shooters/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 20:37:29 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[All Other Games]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[first person shooters]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Quake]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2063</guid>
		<description><![CDATA[Doom: Legendary first person shooter that looks like crap today. You play the part of a space marine that must run around the level looking for colored keys to open the door to the next level. This never did make any sense &#8211; if you have a rocket launcher, why not just blast the door [...]]]></description>
			<content:encoded><![CDATA[<p><span style="text-decoration: underline;"><strong>Doom</strong></span>: Legendary first person shooter that looks like crap today. You play the part of a space marine that must run around the level looking for colored keys to open the door to the next level. This never did make any sense &#8211; if you have a rocket launcher, why not just blast the door and go to the next level.</p>
<p><span style="text-decoration: underline;"><strong>Doom II</strong></span>: Another legendary first person shooter that looks like crap today.</p>
<p><span style="text-decoration: underline;"><strong>Final Doom</strong></span>: Another legendary first person shooter that looks like crap today. Idsoftware was too busy working on Quake, so Team TNT did the development of the Final Doom.</p>
<p>None of the <span style="text-decoration: underline;"><strong><a title="doom" href="http://www.elgms.com/forum/tags.php?tag=doom" target="_blank">Doom</a></strong></span> series had mouse look &#8211; where you could use the mouse to look and down.</p>
<p><span style="text-decoration: underline;"><strong>Duke Nukem</strong></span>: Kinda like doom, but your fighting some kind of alien invasion. Duke always has some kind of smart remark to make about something.</p>
<p><span style="text-decoration: underline;"><strong>Fallout</strong></span>: Even though its not a first person shooter, I would like to say &#8220;screw you interactive&#8221; for making a game that most people could not play. Fallout was a couple of years ahead of its time in cpu requirements.</p>
<p><span style="text-decoration: underline;"><strong>Quake</strong></span>: Looks slightly better then Doom. The original tcp/ip support was crap and caused massive lag. That is why quakeworld came about. <span style="text-decoration: underline;"><strong><a title="quake" href="http://www.elgms.com/forum/tags.php?tag=quake" target="_blank">Quake</a></strong></span> made names like multiplayer deathmatch and quakecon an everyday word.</p>
<p><span style="text-decoration: underline;"><strong>Team Fortress</strong></span>: Some silly game where 9 character classes fight over a stupid flag for points.</p>
<p><span style="text-decoration: underline;"><strong>Quake II</strong></span>: Slightly improved graphics over Quake, but the gameplay sucked big time. Weapons were under powered, strogg looked stupid, no moving clouds or interactive environment. Enemy AI sucked big time.  Screw you ID Software for making Quake II one of the most overhyped games of all time &#8211; I want my money back.</p>
<p><span style="text-decoration: underline;"><strong>Hexen II</strong></span>: Cool game where you get to run around and kill sheep. Crappy maps, crappy story plot, but at least there are lots of stuff to break and plenty of sheep to kill.</p>
<p><span style="text-decoration: underline;"><strong>Unreal</strong></span>: One of the first games to make you say &#8220;holy crap&#8221; with graphics that were ahead of their time. The only problem, a lot of the computers at the time could not run the game very well.</p>
<p><span style="text-decoration: underline;"><strong>Red Neck Rampage</strong></span>: You play the role of a red neck hick that fights an alien invasion. Its the one game where your character can get drunk and start throwing up. The levels got a little boring after awhile.</p>
<p><span style="text-decoration: underline;"><strong>Half-life</strong></span>: You play the role of a nerd by the name of gordon freeman. Gordon leaves his scientist buddies behind to die in black mesa as the troops are brought in to kill all of the survivors. half-life is a good example of how the strong survive and the weak die. Gordon basiclly says &#8220;screw yall, I&#8217;am outta here.&#8221; Even though half-life used the quake engine, the graphics were like &#8220;wow&#8221;.</p>
<p><span style="text-decoration: underline;"><strong>Team Fortress Classic</strong></span>: Like the original team fortress but with better graphics. The teams are still fighting over a stupid flag, what is the deal with the flag? Once its stolen it just goes back to the base anyway. If the enemy wants the flag bad enough, sell it to them and make some money.</p>
<p><span style="text-decoration: underline;"><strong>Counter-strike</strong></span>: One of the few games where you get to play as a terrorist and kill cops. Graphics look like crap today due to the quake 1 engine.</p>
<p><span style="text-decoration: underline;"><strong>Quake III</strong></span>: Attempt made by valve software to cash in on the quake name, and is multiplayer only. Well, you could play with bots, but they get really boring after awhile. This game was boycotted by a lot of loyal quake fans that wanted some kind of single player game. Idsoftware took out the single player side and replaced it with a bunch of eye candy.</p>
<p><span style="text-decoration: underline;"><strong>Doom III</strong></span>: Screw you id software for ruining the glorious name of Doom. Nobody at id software has ever heard of &#8220;duct tape&#8221;? Its this stuff you can use to attach a flashlight to a weapon. The original release of doom III was not even finished, you had to download a patch to finish the game. Did anyone that worked on doom III even play the original?</p>
<p><span style="text-decoration: underline;"><strong>Painkiller</strong></span>: Your killed in a car wreck, your soul is sent to hell to kill demons so you can rescue your wife,,, or something like that. Music gets old. Awesome maps though.</p>
<p><span style="text-decoration: underline;"><strong>Half-Life 2</strong></span>: Gordon freeman comes back, but this time he is forced to save a city called &#8220;City 17&#8243;. Gordon blows up part of city 17 and runs for his life before the combine can catch him.</p>
<p><span style="text-decoration: underline;"><strong>Counter-Strike:Source</strong></span>: Now when you shoot a counter terrorist, you can see the blood spray on the walls. Gun Games modification rocks.</p>
<p><span style="text-decoration: underline;"><strong>Quake 4</strong></span>: ID software was too busy to develop this game, so they let raven software do it. And one more time I would like to say &#8220;screw you raven and id software. Quake 4 sucks.</p>
<p><span style="text-decoration: underline;"><strong>STALKER: Shadow of Chernobyl</strong></span>: You play someone who was in a car wreck and does not remember who he is. Quest system sucks, weapons suck, radiation sucks, maps suck,,,,,, cool game though.</p>
<p><span style="text-decoration: underline;"><strong>Fortress-Forever</strong></span>: Most awesome team fortress game ever made. Except that the medic is some kind of overpowered super man, who kills sentry guns at the speed of light.</p>
<p><span style="text-decoration: underline;"><strong>Team Fortress 2</strong></span>: Screw you valve for ruining the name of <span style="text-decoration: underline;"><strong><a title="team fortress" href="http://www.elgms.com/forum/tags.php?tag=team+fortress" target="_blank">Team Fortress</a></strong></span>. What id software did to Doom III, valve did to team fortress II &#8211; I want my money back.</p>
<p><span style="text-decoration: underline;"><strong>Quake wars</strong></span>: When someone figures out what this game is about, let me know, please.</p>
<p><span style="text-decoration: underline;"><strong>Unreal tournament 3</strong></span>: Grab a weapon and start killing people. Screw you interactive for using gamespy for the multiplayer part.</p>
<p><span style="text-decoration: underline;"><strong>Left 4 Dead</strong></span>: You get to play some kind of mutated zombie and hunt the survivors down. The problem is, the survivors have guns, so you have to be careful.</p>
<p><span style="text-decoration: underline;"><strong>Bioshock</strong></span>: Guy survives a plane crash, only to find an undewater city where he has to kill people who have too much lead in their water pipes. Its like everyone you run into is crazy and wants to kill you.</p>
<p><span style="text-decoration: underline;"><strong>Left 4 Dead 2</strong></span>: More mutated zombies to kill the survivors with. But this time, the survivors get more weapons.</p>
<p><span style="text-decoration: underline;"><strong>Borderlands</strong></span>: You run around killing these strange looking dogs. Good thing PETA has not seen this game. Closed maps with load times between maps, sorry multiplayer setup,,, this game rocks, but could have been so much better.</p>
<p>Post your comments in <span style="text-decoration: underline;"><strong><a title="first person shooters" href="http://www.elgms.com/forum/showthread.php?t=4537" target="_blank">a candid history of first person shooters</a></strong></span> thread of the forums.</p>
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		<title>Steam Christmas sale is over</title>
		<link>http://www.halflifenews.com/2010/01/04/steam-christmas-sale-is-over/</link>
		<comments>http://www.halflifenews.com/2010/01/04/steam-christmas-sale-is-over/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 02:38:43 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[All Other Games]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2060</guid>
		<description><![CDATA[Like a long lost friend, the Steam Holiday sale has come and gone.  Now its time to start saving up some money for the 2010 &#8211; 2011 sale &#8211; I hope its just as good as the 2009 &#8211; 2010 sale.
For those of you that mised it, you missed some really good deals, like STALKER [...]]]></description>
			<content:encoded><![CDATA[<p>Like a long lost friend, the Steam Holiday sale has come and gone.  Now its time to start saving up some money for the 2010 &#8211; 2011 sale &#8211; I hope its just as good as the 2009 &#8211; 2010 sale.</p>
<p>For those of you that mised it, you missed some really good deals, like STALKER for $2.00, ID pack for something like $23,,, butu oh well, there is always next year.</p>
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		<title>Steam Christmas sale extended 1 more day</title>
		<link>http://www.halflifenews.com/2010/01/03/steam-christmas-sale-extended-1-more-day/</link>
		<comments>http://www.halflifenews.com/2010/01/03/steam-christmas-sale-extended-1-more-day/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 04:23:11 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[All Other Games]]></category>
		<category><![CDATA[steam games]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2058</guid>
		<description><![CDATA[The people at Steam are being extra nice this year, the christmas/end of year sale has been extended 1 more day.  If you missed the past week of sales, your in luck.  But the clock is ticking.  If you want to pick up a couple of extra games, you better get on the ball.
]]></description>
			<content:encoded><![CDATA[<p>The people at Steam are being extra nice this year, the christmas/end of year sale has been extended 1 more day.  If you missed the past week of sales, your in luck.  But the clock is ticking.  If you want to pick up a couple of extra games, you better get on the ball.</p>
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		<title>ID Pack on sale for next 24 hours</title>
		<link>http://www.halflifenews.com/2009/12/24/id-pack-on-sale-for-next-24-hours/</link>
		<comments>http://www.halflifenews.com/2009/12/24/id-pack-on-sale-for-next-24-hours/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 18:14:51 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[All Other Games]]></category>
		<category><![CDATA[id games]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2055</guid>
		<description><![CDATA[Tis the season to be jolly, and the people at Steam are being real jolly right now.  For the next 22 hours and 51 minutes, the ID Super Pack is on sale for $23.79 &#8211; US Dollars.
The package includes:
Commander Keen
DOOM 3
DOOM 3 Resurrection of Evil
DOOM II
Final DOOM
Heretic: Shadow of the Serpent Riders
HeXen
HeXen II
HeXen: Deathkings [...]]]></description>
			<content:encoded><![CDATA[<p>Tis the season to be jolly, and the people at Steam are being real jolly right now.  For the next 22 hours and 51 minutes, the ID Super Pack is on sale for $23.79 &#8211; US Dollars.</p>
<p><strong>The package includes</strong>:<br />
Commander Keen<br />
DOOM 3<br />
DOOM 3 Resurrection of Evil<br />
DOOM II<br />
Final DOOM<br />
Heretic: Shadow of the Serpent Riders<br />
HeXen<br />
HeXen II<br />
HeXen: Deathkings of the Dark Citadel<br />
Master Levels for Doom II<br />
QUAKE<br />
QUAKE II<br />
QUAKE II Mission Pack: Ground Zero<br />
QUAKE II Mission Pack: The Reckoning<br />
Quake III Arena<br />
QUAKE III: Team Arena<br />
QUAKE Mission Pack 1: Scourge of Armagon<br />
QUAKE Mission Pack 2: Dissolution of Eternity<br />
Return to Castle Wolfenstein<br />
Spear of Destiny<br />
The Ultimate Doom<br />
Wolfenstein 3D</p>
<p>Even though this is a great package &#8211; the most recent game is Doom 3: Resurrection of Evil, which was released in 2005.  Where is Quake 4, where is ENEMY TERRITORY : QUAKE WARS?  Even though Quake 4 and Enemy Territory Quake Wars were not developed by ID software, they are still part of the Quake series.</p>
<p>Even though the package does not include some of the more recent games, for a little over $1 a game, in my opinion &#8211; its well worth.</p>
<p>Post your comments in the <span style="text-decoration: underline;"><strong><a title="steam deals" href="http://www.elgms.com/forum/showthread.php?t=4433" target="_blank">Steam Deals</a></strong></span> thread of the forums.</p>
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		<title>Team Fortress 2 Modification Prop Hunt</title>
		<link>http://www.halflifenews.com/2009/10/14/team-fortress-2-modification-prop-hunt/</link>
		<comments>http://www.halflifenews.com/2009/10/14/team-fortress-2-modification-prop-hunt/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 13:15:40 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[Team Fortress 2]]></category>
		<category><![CDATA[team fortress 2 modifications]]></category>
		<category><![CDATA[team fortress 2 prop hunt]]></category>
		<category><![CDATA[tf2 modifications]]></category>
		<category><![CDATA[tf2 prop hunt]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2047</guid>
		<description><![CDATA[This new modification for Team Fortress 2 looks pretty cool.  It reminds me of the old &#8220;hide and seek&#8221; modification from Team Fortress Classic.  But this TF2 version has a twist.  Players hide as objects in plan view.
A special thank you goes to Criken2 for posting this video on youtube.

]]></description>
			<content:encoded><![CDATA[<p>This new <span style="text-decoration: underline;"><strong><a title="prop hunt modification team fortress 2" href="http://www.elgms.com/forum/showthread.php?t=3996" target="_blank">modification for Team Fortress 2</a></strong></span> looks pretty cool.  It reminds me of the old &#8220;hide and seek&#8221; modification from <span style="text-decoration: underline;"><strong><a title="team fortress classic forum" href="http://www.elgms.com/forum/forumdisplay.php?f=11" target="_blank">Team Fortress Classic</a></strong></span>.  But this TF2 version has a twist.  Players hide as objects in plan view.</p>
<p>A special thank you goes to <span style="text-decoration: underline;"><strong><a href="http://www.youtube.com/user/Criken2" target="_blank">Criken2</a></strong></span> for posting this video on youtube.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="445" height="364" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/2qvSb1Al_sE&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&amp;border=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="445" height="364" src="http://www.youtube.com/v/2qvSb1Al_sE&amp;hl=en&amp;fs=1&amp;color1=0x234900&amp;color2=0x4e9e00&amp;border=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Is Valve software working on a MMOFPS</title>
		<link>http://www.halflifenews.com/2009/10/07/is-valve-software-working-on-a-mmofps/</link>
		<comments>http://www.halflifenews.com/2009/10/07/is-valve-software-working-on-a-mmofps/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 18:21:23 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[Valve and Steam News]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[mmofps]]></category>
		<category><![CDATA[mmofps left 4 dead]]></category>

		<guid isPermaLink="false">http://www.halflifenews.com/?p=2042</guid>
		<description><![CDATA[This is purely speculation, so let the rumors start flying.  Its been announced that IceFrog from Defense of the Ancients has joined Valve software.
When a company starts on a project, they hire people with certain skills.  By hiring a role playing developer, that points in the direct of either an RPG, or some kind of [...]]]></description>
			<content:encoded><![CDATA[<p>This is purely speculation, so let the rumors start flying.  Its been announced that <span style="text-decoration: underline;"><strong><a href="http://www.playdota.com/forums/blogs/icefrog/264/great-news-dota-fans/" target="_blank">IceFrog from Defense of the Ancients has joined Valve software</a></strong></span>.</p>
<p>When a company starts on a project, they hire people with certain skills.  By hiring a role playing developer, that points in the direct of either an RPG, or some kind of massive online game.   Since Valve produces First Person Shooters, maybe they are getting ready to develop a Massive Multiplayer Online First Person Shooter?  Keep in mind, this is purely speculation at this time.</p>
<p>With the huge popularity of <span style="text-decoration: underline;"><strong><a title="left 4 dead 2 forums" href="http://www.elgms.com/forum/forumdisplay.php?f=29" target="_blank">Left 4 Dead and Left 4 Dead 2</a></strong></span>, is that going to be the direction the game could go in?  Or maybe Counter-Strike 2 as a MMOFPS where the terrorist and counter terrorist are in a constant battle with each other?</p>
<p>Post your speculation in the <span style="text-decoration: underline;"><strong><a title="valve software mmofps" href="http://www.elgms.com/forum/showthread.php?t=3968" target="_blank">is Valve software working on a MMOFPS</a></strong></span> game thread of the forums.</p>
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