The 'Team Fortress Classic' Category

Evolution on the sentry gun in Team Fortress

This video covers the evolution of the sentry gun in Team Fortress.

Quake Team Fortress – While filming the footage for the video, I could not find a Quakeworld Team Fortress server that was running the original skin, so this one had to do. The original QWTF sentry gun had a brown looking skin and did not look anything like that black one. Out of all of the team fortress versions, the QWTF sentry gun was probably the most lethal.

Team Fortress Classic – Was easy to build and upgrade, but did not seem to be ask lethal as the QWTF version. The TFC sentry gun can be rotated right and left, but not up or down.

Fortress Forever – Is maybe the most fun version and maybe has the best design. This thing is small, can be built just about anywhere, and can be aimed exactly where the engineer wants it.  When a cloaked spy gets close to this sentry gun, it starts beeping.  That way a cloaked spy is not going to sneak up on the engineer and his gun.

Team Fortress 2 – Due to the cloaking ability of the spy and the sapper, this sentry gun is on the weak side. Its a good gun, but doe to the over balancing of the classes, its almost useless against a good spy.

Post your comments in this thread of the Team Fortress Forum.

Team Fortress 2 Classic TF2C

Team Fortress 2

Team Fortress 2

Team Fortress 2 Classic (TF2C) is a modification for Team Fortress 2 that attempts to bring back the glory days of Team Fortress Classic (TFC).  If the developers are going to take the time to combine TF2 and TFC, why not just play Fortress Forever (FF)?

Lets go back in time 2 years to when TF2 was released.  Most of the tf2 players were glad that the grenades were removed.  One of the main reasons was because of the grenade spam.  But chances are – most of the people saying that had never played Quakeworld Team Fortress, TFC or FF.  I personlly remember being in several TF2 games when the topic of TFC came up.  Several of the players made the statement – “there are other versions of Team Fortress?”  Well yea, where do you think the “2″ comes from?  Since a lot of TF2 players had never played any other version of Team Fortress, they have no real experience to base their opinions on.

So how can players really say that they were glad grenades had been removed, when they had never played with grenades – they can’t.  To be able to voice an opinion on something you need some kind of experience on the matter.  And a lot of TF2 players, TF2 is the only version of Team Fortress they have ever played.

When TF2 was released, players were glad there were no grenades, players were glad there was no bunny hopping, players were glad the classes was overly balanced, players were glad that capture the flag (CTF) was no longer the focus, players were glad to see a bunch of cap point maps and only 1 or 2 CTF maps,,,,.  Overall, it seemed that TF2 was the best Team Fortress game to ever be released.  Were the majority of the players really “that” happy?  Or, were they just going with the crowd and only repeating what others had said?

My personal opinion on the matter – most of the TF2 players that said they “loved the game”, were just going along with the crowd.  Its called peer pressure.  They were just repeating what others said so they were not ridiculed be the other players.

There has been a lot of complaints that TF2 is turning into a role playing game with its unlockable weapons.  The classes are moving further and further away from their traditional roles.  The people saying this stuff were usually discredited and ridiculed.

Most people do not want to stand out, they do not want to have fingers pointed at them and others say “your stupid for saying that.”  So the crowd mentality kicks in, people keep their mouth shut and just go along with the crowd.

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Team Fortess Classic Forever Video

Team Fortress Classic – also known as TFC – is maybe one of the longest played games in online gaming history. TFC was released in April of 1999, which was over over 10 years ago, and the game still has a loyal fan base.  Even though the player base has shrunk over the past decade, TFC still has a loyal following.

Besides TFC, some of the games that have reached the 10 year mark are – Quake, Quakeworld, Duke Nukem, Counter-Strike, Half-Life 1 and Doom.  But very few people consider Team Fortress Classic to be in the same class as any of those games.  Those types of people usually have never played TFC.  If they had played it, they would understand “why” TFC has a fan base that spans a whole decade.

Thanks goes to jjb273 for posting this video on youtube.

People that have never played Team Fortress Classic, they may not understand what the video is about. But for those of us that have played it, the video is moving and brings forth certain emotions. The time of TFC is passing away. With the release of Fortress Forever and Team Fortress 2, players have moved on.

But for some people, TFC is like an old friend that we have fond memories with.  Its like a high school or college buddy that we think of from time to time.  There is no way to really understand, unless you have been there.

Long live Team Fortress Classic.

To discuss this article, visit the TFC Forever thread in the Team Fortress Classic forum.

Team Fortress Classic skills video

This video shows some outstanding skills from Team Fortress Classic. Oh the good ole days of TFC, how I miss them so. Thanks to MollariB5 for posting this video on youtube. To discuss the video, visit this thread in the Team Fortress Classic forums.

Thanks to fubukitsunami for posting this next Team Fortress Classic video on youtube.  I just wish this video was a little longer.

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The history of Team Fortress

Team Fortress is a team and class based online multiplayer computer game based on id Software’s Quake. Team Fortress was originally designed and written by Robin Walker, John Cook, and Ian Caughley in 1996.

The original network code for Quake 1 was not optimized for internet play with dial-up – which was the primary form of connection in the late 1990s. This lack of optimization for dial-up connections caused severe lag, ping spikes and jerky movement while playing. The solution was “Quakeworld.”

QuakeWorld, was developed by John Carmack, John Cash and Christian Antkow, and was released in December 1996. Further development was later taken over by David Kirsch (a.k.a. “Zoid” from Threewave, of Capture the Flag fame) and Jack ‘morbid’ Mathews. It included a useful program called QuakeSpy, written by Mathews, which later evolved into GameSpy.

Even though the original Team Fortress was developed for Quake 1, it was played on Quakeworld. Thus the acronym – QWTF or Quakeworld Team Fortress.

From QWTF, Team fortress matured and was developed, revised and port to different games. Some examples of these are:
NeoTF
MegaTF
Team Fortress Classic
Q3F
Fortress Evolution for Quake III Arena
Weapons Factory
Quake 4 Fortress
Unreal Fortress
Unreal Fortress: Evolution
Fortress Forever
Quake 4 Fortress
Team Fortress 2

Some of the versions of Team Fortress listed above never made it past the development and beta testing phases. Those versions are only listed for information purposes only.

Visit the Team Fortress Forums to discuss these and other games.

Team Fortress

The people that play Team Fortress are a pretty loyal bunch.  Most of them have been playing since the days of Quakeworld, or at least Team Fortress Classic (TFC).  So what is it about the game that makes it so good?  And what is it that makes the game so addicting?

With a lot of online games there is usually a couple of character classes to play.  Such as Counter-Strike – there are two teams, but the players on each team do not have special skills, or special weapons.

Left 4 Dead is another good example.  There are 4 human characters, but all of them can use the same weapon, they all do the same thing and none of them have any special skills.  Now the zombie side of the team, that is a little different.  Each zombie has its own skills and abilities.  That might be why people like playing the zombie class so much.

Kinda like the human controlled zombies of Left 4 Dead, that is what its like to play Team Fortress.  Each player has their own skill, grenades (except TF2), and weapons.

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The Team Fortess community has been divided?

Part of the problem started when an untold number of noobs bought the orange box and started playing TF2.  Most of the new players had never heard of anything else besides TF2.  To this group of new players, Quakeworld Team Fortress, Team Fortress Classic and Fortress Forever never existed.

While in a game of TF2, a player overheard two other players talking about TFC.  The noob said – “There are other Team Fortress games?”  This is the kind of player that has been thrust into the community.

There are two types of people playing Team Fortress:

Old school – the people that played either QWTF, TFC,  FF and TF2.

Noobs – the people that have only played TF2.

I am pretty sure that a lot of TF2 players consider their selves “old school” after only playing one version of Team Fortress for less then 2 years.  Sorry guys and gals, that is not how it works.

The “real” old school team fortress players are the ones that were playing Quakeworld Team Fortress over 10 years ago.  From QWTF they went to TFC and then to either FF or TF2.

If you were to go back in time, 4, 5 or even 8 years ago – there was a mutual respect between the QWTF and the TFC players.  Mainly because a lot of the people had played both games.   But these days, there seems to be a lack of respect from the TF2 players towards those other games.

Click here to read the rest of the team fortress community has been divided article.

QWTF and TFC 2Fort Compared

This is a video comparison of 2Fort in QuakeWorld Team Fortress and Team Fortress Classic.

One of the major differences between QWTF and TFC 2Fort is that a lot of the shadows were eliminated. Quake 1, by the way the game was designed had a lot of dark colors and shadows. These color textures were brought over the the original QWTF. When TFC was released, it used the Half-Life 1 textures instead of the ones that came with Quake.

The overall size of the maps were reduced between QWTF and TFC. Not just the outside area, but the ramp room, the basement and the flag room were all reduced. This is especially noticeable in the flag room. the flag room in TFC is maybe half the size of the flag room in QWTF 2Fort.

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Scout tips for circle strafing

Whether its TF2, FF or TFC, the scout is one of the weakest classes in the game. But, to a skilled player the scout is also one of the strongest classes.

In TFC and FF the scout has a conc grenade, this makes easy work of just about any heavy class – such as the HW guy, soldier, demoman or pyro.

In TF2, the scout does not have a conc grenade. Oh well, better luck next time.

Regardless of what version of Team Fortress your playing, that scout has one important skill that should be mastered, and that is the circle strafe. The speed of the scout can be utilized to strafe in a circle around the enemy players and sentry guns. Most of the time, the player doing the strafing can run in a circle faster then the other player can turn.

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Tips for playing the sniper

Snipers are hunters, with the one exception – this is a computer game, not real life. Regardless if your hunting deer, rabbits, coyotes, ducks, heavy weapons guys, soldiers, pyros or bear, the principles are the same. In the case of the sniper, its more like hunting bear. Sometimes the hunter gets the bear, and sometimes the bear gets the hunter.

There is one simple plan for playing the sniper, there is a predator and there is a prey. The sniper is the predator. He likes to shoot things, and the easier it is to shoot things the better the game goes. Except for one little thing, the prey in this game shoots back. In real life, whitetail deer do not carry rocket launchers and there is no respawn point.

Lets just move onto the tips:

Movement – Humans are predators, our eyes have been trained for tens of thousands of years to catch the slightest movement. If you are trying to observe the enemy players, crouch and stay still.

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